-
Nintendo Wiimote RVL-036 mysteriously clears the FCC
We can't say for sure what's new here but that wireframe outline is most definitely a Wiimote. The Nintendo-branded Bluetooth device just passed through the FCC courtesy of Hon Hai Precision, aka Foxconn. There's very little in the way of detail here other than a new RVL-036 model number reminiscent...
Read more »May 20, 2010, 4:27 am| Read full article | More articles from engadget.com
-
Nintendo Wii goes ebony and ivory on May 9, includes Sports Resort and Motion Plus
Nintendo's Wii has been available in black overseas for quite some time now, and while there were ways to get one in North America, those ways weren't exactly cheap -- nor legitimate. Now Ninty is finally giving us a color option, releasing a black Wii to American consumers for $199.99...
Read more »May 3, 2010, 5:08 am| Read full article | More articles from engadget.com
-
Miyamoto says that Wii is 'honored' to be in such great company as Move and Natal
While Sony might be doing its best to heat things up with its Wii-baiting "realistic movements" ad campaign, Nintendo's Shigeru Miyamoto is taking the high road. Elaborating on recent comments that he made about the threat posed by rival motion controllers (or lack thereof), the elder statesman, whose career stretches...
Read more »March 26, 2010, 8:50 am| Read full article | More articles from engadget.com
-
AiLive shows off its LiveMove 2 software for building MotionPlus and PlayStation Move gestures
If you've been following closely, there are really two sorts of input available to the PlayStation Move. The one that gets the most love and screen time is the camera-based, 3D meatspace tracking that the PlayStation Eye performs in conjunction with the fancy colored ball at the end of the...
Read more »March 19, 2010, 10:19 am| Read full article | More articles from engadget.com
-
Razer and Sixense distribute SDK and FPS shooter utility through Steam
Surely you remember those Sixense motion controls that we caught lounging around at Razer's CES booth, right? Yeah. Today at the Game Developers Conference, both outfits have teamed up in order to distribute the Ultra-Precise Motion Controller SDK and FPS utility library via Steam, which should give devs the ability...
Read more »March 9, 2010, 6:55 pm| Read full article | More articles from engadget.com

